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Top 10 Book 2 (Alan Moore) graphic novel review Print E-mail
Reviews - Graphic Novel Reviews
Written by Carl Doherty   
Thursday, 13 November 2008 21:45

2002, Windstorm

Writer: Alan Moore

Art: Gene Ha, Zander Cannon

Colours: Alex Sinclair

 

Top 10 Book 2 - Alan Moore, Gene Ha

Best described as The Shield with capes, Top 10 is an undeniably enjoyable cop drama with a heavy soap opera element that, while stopping it from ever being placed alongside Alan Moore's genuine classics, allows its characters to grow on you in a way his typically finite tales rarely can. Whereas volume 1 of Top 10 introduced us to the world of Neopolis through the eyes of rookie gal Toybox, Book 2 demotes that character into the foreground, with the large, eclectic cast given their moment in no order of preference. And the result is a far more enjoyable latter half of this "season 1".

 

Each individual issue in Top 10 features a standalone story, but Moore is never one to let a loose plot thread go untied, and if it feels as though there's often a dozen or so cases going on at once, it's probably because there is. New cases thrown into the teeming mix include a paedophile ring posing as a superhero team in order to recruit adolescent sidekicks, Detective John "King Peacock" Corbeau's tribulations in an alternate timeline where the Roman Empire never crumbled, and new cop on the block, Officer Joe Pi; a Shogan Warriors inspired robot who flaunts a far better sense of humour than his organic team mates.

 

But it's the city of Neopolis that is the star of this would-be cop show. This is definitely a universe I'd happily visit on a regular monthly basis. As with Watchmen, Moore succeeds at what so many of his contemporaries fail at; creating a universe that is plausible in its absurdity. His characters can fly, walk through walls and traverse multiple dimensions, but they’re a far more human assortment than many mainstream heroes. Several even have paunches, heaven forbid. Of course, the guys at Precinct Ten would scoff at the term "heroes" – they're just comparatively normal guys doing a comparatively mundane job.

 

Part of the enjoyment in reading this series is the number of references Moore and Gene Ha manage to cram into every scene, from miniscule background appearances by Rom the Space Knight and an amphibian Thor, to a 'Transworld Transport Terminus' poster advertising "Vacation on Multiple Earths". This is definitely a book you'll want to read several times over, just to catch those little touches you missed the first time round. Ha's delicately inked, no-nonsense illustrations never pull you from Top 10's universe; like Moore, Ha appreciates that no matter of eye candy can outshine sincere characterisation.

 

Though we've received a Tolkein-esque spin-off and a prequel, I do hope that Moore writes a Top 10 "season 2" someday soon. If for nothing else, in anticipation of another appearance from the planet devourer Galactapuss…

 

 

 
Captain America: Red Menace vol. 2 graphic novel review Print E-mail
Reviews - Graphic Novel Reviews
Written by Carl Doherty   
Tuesday, 11 November 2008 09:34

2006, Marvel

Writer: Ed Brubaker

Art: Steve Epting, Mike Perkins

Colours: Frank D'Armata

 

Captain America: Red Menace 2 - Steve Epting

With Civil War steadily approaching, Ed Brubaker is evidently in a hurry to wrap up many of the loose ends from his excellent Winter Soldier arc. Its red buses aplenty as Steve Rogers trails Lukin to sunny ol' England, teaming up with his English counterpart Union Jack, and the speedster Spitfire. Lukin is still being unaccountably haunted by the spirit of the Red Skull, who he had previously assassinated, and has possession of an arsenal of ancient but technologically advanced weaponry that Cap has previously encountered during World War II. Elsewhere, Crossbones and a freshly perverted Sin are hell-bent on avenging their Nazi mentor and papa, respectively.

 

There's definitely enough going on.

 

It's a shame that the second instalment of Red Menace is overall a little underwhelming, though still an enjoyable continuation of Brubaker's run. It's rather disappointing that the current Lukin plot culminates in such a cliché as a giant robot wrecking havoc on a city; as with the Winter Soldier arc, Brubaker's set-up is stronger than its resolution. But then I guess that's comics for you; always raising the stakes that little bit higher, until they've nowhere to tread but worn conventions.

 

The Indestructible Nazi moron Master Man also makes an unwelcome return. I always cringe when an old Swastica emblazoned villain such as Master Man, the Marvel equivalent of DC's Captain Nazi, is reintroduced. Why is it that the Red Skull has made a smooth transition into contemporary comics while a character such as this doe not? Perhaps it's the slick monochrome suits; at least the Red Skull always has an air of sophisticated villainy about him.

 

Unsurprisingly, Mike Perkin's illustrations are consistently stunning, and augmented in no small part by Frank D'Armata's brilliant colour palette. In contrast to what has traditionally been a vivid and relatively optimistic title, their art is grim and ashen throughout; not entirely surprising in this instance, given the dreary London backdrop.

 

Nevertheless, reading this book after the events of Civil War, it's tempting to consider Red Menace, cradled beside the superior Winter Soldier arc, as both a highlight to one of Marvel's greatest icons, and a fitting swansong to the character as we knew and loved him.

 

 
 
Captain America: Red Menace vol. 1 graphic novel review Print E-mail
Reviews - Graphic Novel Reviews
Written by Carl Doherty   
Tuesday, 11 November 2008 09:29

2006, Marvel

Writer: Ed Brubaker

Art: Mike Perkins, Javier Pulido, Marcos Martin

Colours: Frank D'Armata, Javier Rodriguez

Covers: Steve Epting, Eric Wight

 

Captain America - Red Menace 1 / 65th AnniversaySee also: Winter Solider vol. 1, Winter Soldier vol. 2

 

With the Winter Soldier arc tentatively pushed aside, Red Menace picks up that story's many loose plot strands, predominantly the relationship between Russian General Aleksander Lukin and Cap's eternal nemesis the Red Skull, who seemingly now exists quite cosily in Lukin's Skull.

 

Last time around, Crossbones kidnapped the Red Skull's daughter, Synthia Schmidt, aka Sin, who has been de-aged and reprogrammed by S.H.I.E.L.D. and is oblivious to her past. I loved how Sin's ludicrously convoluted back-story is detailed with such gravity. S.H.I.E.L.D. should sell their de-aging process to the cosmetic industry; they'd make a sweet packet. Crossbones' "re-education" of the poor girl is unavoidably sadistic, and juxtaposes well with the colourful, retro-inspired 65th anniversary tale included here, even if the sudden reversion of Papa Skull's lil' sociopath to her wicked ways tastes like instant-mix Stockholm syndrome.

 

As with the Winter Solider storyline, Ed Brubaker manages to epitomise the ethos of Captain America with a postmodern and appropriately unpatriotic slant. This approach has often worked against such properties, as it did in the "Dark Age" nineties, but Brubaker never overlooks or compromises what makes Cap work as an emblem – that he is the purveyor of yesterday's values.

 

The aforementioned Anniversary story scatters several intriguing breadcrumbs that justify its inclusion, but as yet another World War II piece it does detract from the contemporary plot. Consequently, as a whole the book is less a substantial read than an appetiser to volume 2's main course.

 

 
 
Angel: After the Fall vol. 2 – First Night graphic novel review Print E-mail
Reviews - Graphic Novel Reviews
Written by Carl Doherty   
Sunday, 09 November 2008 19:39

2008, IDW

Story: Brian Lynch (script), Joss Whedon

Art: Tim Kane, David Messina, Stephen Mooney, John Byrne, Nick Runge, Fabio Mantovani, Kevyn Schmidt, Mirco Pierfederici

Colours: Jeremy Treeze, Iliara Traversia, Lisa Jackson, Leonard O'Grady, John Rauch, Lisa Jackson, Fabio Mantovani, Michelle Buscalferri

 

Angel: After the Fall - First Night Given the dualistic nature of this volume and the previous, I'll keep this review short. Most of my comments on After the Fall vol. 1 apply here also.

 

So say that I was disappointed with the first volume of After the Fall  is something of an understatement. The series didn’t appear to have any direction. The scripting was uninspired and bland, the artwork was some of the worst seen in a IDW publication, and the entire package felt as though it had been put together by people who did not fully appreciate when and why the source material worked.

 

A series of shorts following each principal player from the television show's finale to the events of After the Fall 1, First Night is thankfully a better affair all round. The art, from a wide range of artists, brings Los Angeles, Hell to life with a vibrancy and character that Franco Urru's art never could. Peter Lynch's writing is more confident here, though I'm supposing he wrote these tales in tandem with the main story. Lorne's back-story is particularly noteworthy, narrated in a poetic fairy tale style that would be similarly at home in Willingham's Fables.

 

Lynch continues to rely on having his protagonists narrate their predicaments, which still jars with the franchise's dialogue-centric and postmodern style. The inclusion of Betta George, a psychic-fish-thingy that appeared in Lynch's Spike: Asylum and Spike: Shadow Puppets is a bit of a double-edged blade. On the one hand, it's great that IDW other Angel books are considered canon, much like the Star Wars comic continuity. On the other hand… nothing will repel readers who've clambered aboard this title with no prior knowledge of IDW's other Angel books than having a talking fish tell the story.

 

I still believe the two books should have been published as one – without reading this volume, the first is bewildering, but reading this TPB first will ruin several of the first's surprises. Either way, the concept of a main series intermitted by one-shots has not paid off in either the series' monthly format or in graphic novel form.

 

After the Fall: First Night definitely augments the previous book enough to warrant renewed attention to this series – if only to see whether Lynch can pull the whole thing together. But as a standalone read it feels more like a series of footnotes than a continuation.

 

 
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